Tuesday, December 25, 2012

The History of Wireless Networking

The history of wireless networks and of wireless networking goes hand in hand. Without the discovery of technology such as the radio, wireless technology would not exist at all today. The history of wireless networking goes as far back as the 1800's with the advent of radio waves. The advent of more technology grew throughout the years and expanded to what we communicated with today.

In 1888, a Hamburg, Germany born physicist named Heinrich Rudolf Herz produced his first radio wave ever. By 1894 this radio wave production became a way of communication. Telegraph wires were used to receive the radio waves in signal form. Herz opened the way for radio, television, and radar with his discovery of electromagnetic waves. An Italian inventor named Marchese Guglielmo Marconi then expanded the radius of radio wave sending to two miles, becoming the "father of the radio." By 1899, this form of telecommunication could travel pretty far for its time. Marconi could send a signal 9 miles across the Bristol Channel. He eventually expanded the radius to 31 miles across the English Channel to France. By 1901 the communication area became immense. Marconi could send signals across the entire Atlantic Ocean.

World War II became a big stepping stone for the radio wave. The United States was the first party to use radio waves for data transmission during the war. This use of radio waves could have quite possibly won the war for the Americans. The use of radio wave data communication lead to a lot of speculation to whether the radio signals could be expanded into something bigger than it currently was. In 1971, a group of researchers under the lead of Norman Abramson, at the University of Hawaii, created the first "packet-switched" radio communications network entitled "Alohanet." Alohanet was the first wireless local area network, otherwise known as a WLAN. The first WLAN was not much, but it was a large discovery. The Alohanet WLAN was comprised of seven computers that communicated to each other. In 1972, Alohanet connected with the WLAN system Arpanet on the mainland. This length of connect was ground breaking in telecommunications between computers.

The History of Wireless Networking

The first types of WLAN technology used an interface in which became over crowded for communication. Small appliances and industrial machinery caused interference so the technology had to be updated. The second type of WLAN technology to be released ended up being four times faster than its predecessor at 2Mbps per second. We use the third format of WLAN today, though our current WLAN system runs at the same speed as the second system released.

In 1990, the 802.11 Working Group was established to work towards a WLAN standard for all computers to communicate from. In 1997, IEEE 802.11 was accepted as the standard data communication format for wireless local area networks. The technology continues to grow today. Governments and large corporations are constantly looking out for the latest and fastest standard to work from.

The expansion of wireless networking will likely continue for decades to come.

The History of Wireless Networking
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Friday, December 21, 2012

The Importance of Social Networking in Our Society

Time flies quickly, a few years ago people tend to communicate using wired gadgets such as telephones or ham radios. Today, the internet has reshaped our world beyond our imagination. People now uses desktop or laptop computers not just for work but also for entertainment and communication as well.

Part of the ever growing popularity of the world wide web as a new means of communication is the advent of social networking sites. These are proprietary websites that can be used by common people to post personal profiles, pictures, videos, music and messages. Users of social networking sites can invite other "friends" to join their network to be able to view and share personal information on one another.

There are several social networking sites today, among the popular ones are Facebook, MySpace and Twitter. Most members of these sites are teenagers who just love the company of friends and other people. However, did you know how important social networking sites are?

The Importance of Social Networking in Our Society

1. Keeping in touch

By maintaining a profile on these sites, your loved ones, friends and distant relatives don't have to call you every time just to stay in touch with one another. One can take advantage of posting messages, images and personal videos of themselves for their loved ones to see over and over again. It's cheap, fast and real time technology available to everyone.

2. Job hunting

Several companies in the US and Europe are taking advantage of social networking sites to get competent employees. On the other hand, job applicants take advantage of these sites to post their resume and credentials. It's a great tool one can use in order to make a good impression to a company. If you're applying for a computer related job, it would be great to maintain a personal profile.

3. Emergency

Have you heard of several thousands of individuals saved using social networking sites? Twitter has been a great tool for many to relay messages to thousands of concerned citizens in a snap in times of tragedy and natural calamities. People who seek fund raising and donation can use Facebook or MySpace sites to call unto generous individuals.

Many people consider these sites as a work of the devil. It could be. However, one must realize that anything can become good or bad depending on the person's intentions. Social networking sites has shaped our world whether we like it or not and it will become an indispensable tool if it's used for good purposes.

The Importance of Social Networking in Our Society
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Tuesday, December 18, 2012

Video Game Tester - The Importance Of Networking

Starting a career as a video game tester is not typically easy. To be honest, it can be downright brutal if you just rush in blind and hope for the best. To make things a bit easier for yourself, it may be a good idea to get acquainted with the basics of being a professional video game tester; or more specifically, the importance of networking as a tester.

Networking is a very important aspect of game testing. Not only will it improve your chances of advancement in your career, but it can also be a great way to find out whats going on behind closed doors within the industry. Are you guaranteed to have a better career with a network of reliable contacts? No, but it will surely help with the cause.

Building up and maintaining a reliable network is not an easy task. You can't sign-up to a website and expect them to give you all of the contacts you'll ever need. It just doesn't work that way. However, that doesn't mean you shouldn't exploit as many websites as possible. As a matter of fact, websites and forums are great places to begin with your networking efforts. Why? Simply because they are filled with people who know a lot about video games and the video game industry.

Video Game Tester - The Importance Of Networking

Websites & forums devoted to video games and game testing are created practically every day, which means you are in no short supply of people to network with. Although, if you do happen to have trouble finding a forum that focuses on the video game industry (which is highly unlikely), there is link to a game developers forum directly below. It should be an excellent place to make a few contacts and get started with your networking.

[http://www.igda.org/Forums/]

"Is networking really that important?" In a simple word, yes. A quality network will play a large part in your video game tester career. Generally speaking, a reliable network is the difference between getting an "okay" testing job and an "Outstanding!" one. Your network could lead to that huge job that pays almost triple what any other testing job has paid; Or, your lack of a network could lead to that embarrassingly small pay that causes you to wonder why you became a professional video game tester in the first place. All in all, your network will either make or break your video game testing career.

Video Game Tester - The Importance Of Networking
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Saturday, December 15, 2012

Social Networking: Positive and Negative Aspects

Social Media and Social Networking sites are taking the internet by storm. Social media serves as a great platform to interact with friends, relatives or make new friends and meet new people online. Social Media sites are technologically advanced web interfaces offering content-exchange via short-messaging services, email or chat. In spite of its growing popularity, social media faces threats of hacking.

Although people find social media essential for retaining ties, it poses threat of vulnerabilities. Since social media consists of personal information, the users must be extremely careful while providing confidential information to these sites. Though some famous social networking sites, such as, Facebook, twitter, LinkedIn, Google and Orkut, etc are extremely popular, they too face the threats to its users who are oblivious to safe internet practices. It is better not to give out passwords very easily, too much information sharing can often be counter-productive. It is advisable not to reveal your future travel plans on a social media site, your profile viewer with malicious intentions may plan to commit burglary in your apartment!

Therefore, privacy concerns must be of primary importance in networking. It is true that social networking provides an opportunity to develop inter-personal relationship, one need to be aware of the possible security threats. Especially, students often post detailed and specific information, on Facebook, Friendster, MySpace, etc, they can be more easily traced by strangers and even acquaintances!

Social Networking: Positive and Negative Aspects

Often they violate the school policy or the code of conduct by posting inappropriate pictures or information on their social networking profiles, so they are held accountable when the school administrators further investigate the matter. Moreover, other disadvantage is that students are often turned down job offers because of their information employers are finding out about students on their social networking sites! The employers take these images the students portray on these sites very seriously because it depicts the reflection of personal character!

Well, keeping aside the dangers of socializing on the net, it can be a good way to communicate with friends and relative, also to make connection to people with similar tastes, interests and goals! Thanks to social networking sites, because often meeting people personally has become the thing of the past. Thus, staying connected with classmates and colleagues is a major benefit of social networking sites!

It helps to stay connected with different cultural program, events listing and other information related to campus culture. What a great way to stay understand and stay connected to your campus community as a whole! Most importantly, these sites offer students the opportunity to create a positive self image.

Last but not the least, if you want to stay safe on the net, evaluate your profile account and postings frequently.Do not post your personal information, address or cell number. You can utilize and adjust your privacy settings so as to control who has the access to your personal information.

As it is said, everything has both bright and dark sides, we should be careful in using social networking sites constructively rather than destructively! So, enjoy, happy networking!

Social Networking: Positive and Negative Aspects
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The Author Kathy Fernandes is a freelance writer in local newspaper and magazines covering topics like networking and social media.

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Friday, December 7, 2012

Social Networking Disadvantages - This Could Save Your Life

Social networking disadvantages are mostly related to safety issues. Online social interaction has become a very popular activity online. Like most popular activities there is always a certain amount of danger involved. Social networking disadvantages will be minimized if you are cautious when you use it. Internet networking is the act of interacting and sharing information with others online. If you share the wrong information to the wrong person it can end in some dangerous results. If you are careful when giving out information and networking on social sites than you will most likely be safe and have a great time connecting with others.

Many social sites have upgraded their security to make it much safer for users. When social interaction sites first appeared on the market they were completely untested. Because of this there were many ways for predators and criminals to do harm to users. Hackers are always a concern with the majority of online sites. This is especially true for certain networking sites which promote tons of personal information about individuals. The social meeting sites have taken a lot of hits in the lack of security they provide. Young teens have been killed, forced to commit suicide, and abducted by child predators while using their social networking site. Although these incidents are horrible acts, they do not happen on a regular basis. Many such sites have raised their age limits and security to ensure better safety for networking users. Social networking disadvantages can be safely dodged if the sites are used properly.

Social networking disadvantages are lessened if you follow some common networking safety tips. The first tip to underrate social networking disadvantages is to utilize the privacy settings on your profile. One of the biggest dangers during socializing is having too much personal information available. You can use the privacy settings to screen incoming individuals and what they see of your profile. The second tip to reduce social networking disadvantages is to maintain your computer defenses. Always have virus protection and anti-virus on your computer. Networking sites can have a host of ads that contain virus code which can infect your computer.

Social Networking Disadvantages - This Could Save Your Life

The third tip to decrease social networking disadvantages is to review the network website's safety notifications, standards, policies, and learn how to report violating content. It can usually be found during the registration process. Make a copy so you have it handy if there is ever a security problem that you need to deal with. Another tip for curtailing social networking disadvantages is to remember to be cautious. Don't post it on your profile unless you want everyone in the world to see it.

Bad people are always lurking online waiting for someone innocent to prey on. People are not who they claim to be the majority of the time. Do not meet anyone from a social site unless you are sure that you know them or who they are. Even if you are comfortable with meeting that person still bring a friend and tell people about the meeting in case anything goes wrong. It is always better to be safe than sorry when it comes to social networking disadvantages.

Social Networking Disadvantages - This Could Save Your Life
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Sunday, December 2, 2012

Creating a Facebook Account

Creating a Facebook account is simple and easy. As soon as the Facebook homepage loads, there is an application to create an account on the right side of the screen, ready to be filled out. Start by entering your first and last name in the spaces provided. Next, enter an e-mail that you can be easily reached at, then create a password. Try not to use any personal information and pick an alphanumeric code that is easily remembered. After entering this information, use the drop down menus to choose your gender and date of birth. Lastly, Click "Sign Up".

This next section is a security check section. The code you will be entering will tell the site that you are a real human being. Enter in the two words with the appropriate capitalization and characters. Remember to put a space in between the two phrases. If you're having trouble reading the words, you can click on the highlighted link entitled "an audio CAPTCHA" to hear another phrase. After you have entered the information needed to continue, click "Sign Up" once more.

This will take you to a three step process. This process will allow you to customize you Facebook information, add friends and add a picture to your main profile. If any of the steps provided are of no use to you, you can click on the "Skip this step" link at the bottom, right hand side at anytime to move onto the next step.

Creating a Facebook Account

The first step will have you adding friends and family to your Facebook. Based on your Internet Protocol address, or IP, Facebook can determine your location and suggest people you may be interested in adding. Simply click on "Add friend" if you'd like to add someone, or click "Ignore" to remove them from this section completely. Friends can always be added later using the search engine provided after signing up. When you're done adding friends, you will automatically be taken to the next step.

Step Two will have you add your schools and work information so you can join a Facebook Network. Enter in your secondary school and college, or university. Next, use the drop down menus to identify what year you left. If you are employed and want to make your place of employment public, enter in the company you work for in the "Company" box, then hit the "Save and Continue" button. This will take you to another contact adding section, where you can add people who attend or have attended your secondary school, college, university or place of employment. Again, repeat Step One's process to add these contacts to your friends list on Facebook.

The final step, Step Three, will allow you to add a photo of yourself. You can take a new picture using the "Take a Photo" with a web camera, or upload a previously taken photo from your computer. If you are uploading a picture from your computer, a box will open inside of Facebook. Click on the "Browse" button, select the folder the picture is located in on your computer, and click on the picture you'd like to use. If you are taking a new picture, this will also open a new window in Facebook. Click on "Save picture" to take a picture of yourself. When you are done adding a photograph of yourself, click "Save and Continue".

Check your e-mail and click on the link provided to verify your account is real. You will then be taken to your new Facebook homepage, and you're done. Have fun adding friends, posting links, and connecting to others with one of the largest social networking sites on the web!

Creating a Facebook Account
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Garry is a Facebook regular. He writes regularly about social networking sites on his website Ghacks Technology News.

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Friday, November 30, 2012

Seven Layers of ISO OSI Model

The ISO OSI model are explained below. The seven layers of the OSI model are:

Application Presentation Session Transport Network Antiqua">Data Link Physical
1 Application layer:

This layer provides a means for the user to access information on the network through an application. Many user applications that need to communicate over the network interact with the Application layer protocol directly. The user applications are not part of OSI Application layer, use the networking services offered by the networking protocol suite. Application layer functions typically include identifying communication partners, and determining availability of required resources. Some examples of application layer implementations include Telnet, File Transfer Protocol (FTP), and Simple Mail Transfer Protocol (SMTP).

Seven Layers of ISO OSI Model

2 Presentation layer:

Presentation layer converts local host computer data representations into a standard network format for transmission on the network. On the receiving side, it changes the network format into the appropriate host computer's format so that data can be utilized independent of the host computer. ASCII and EBCDIC conversions, cryptography, and the like are handled here.
Examples of Presentation layer coding and conversion schemes include common data representation formats, conversion of character representation formats, common data compression schemes, and common data encryption schemes.

Presentation layer implementations are not typically associated with a particular protocol stack. Some well-known standards for video include QuickTime and Motion Picture Experts Group (MPEG). QuickTime is an Apple Computer specification for video and audio, and MPEG is a standard for video compression and coding.

3. Session layer:

The session layer establishes, manages, and terminates communication sessions. Communication sessions consist of service requests and service responses that occur between applications located in different network devices. These requests and responses are coordinated by protocols implemented at the session layer. Some examples of session-layer implementations include AppleTalk's Zone Information Protocol (ZIP), and Decent Phase Session Control Protocol (SCP).

4.Transport layer:

Transport layer is responsible for providing reliable service between the hosts. Upper layer datagrams are broken down into manageable datagrams and then appropriate header information (such as sequence number, port number, etc.) is added to the datagram before passing it on to the Network layer. Two frequently used transport protocols are the TCP (Transmission Control Protocol) and the UDP (User Datagram Protocol).

Important features of Transport layer:

Transport layer ensures reliable service. Breaks the message (from sessions layer) into smaller datagrams, and appends appropriate unit header information. Responsible for communicating with the Session layer
Important features of TCP/UDP:

TCP/IP widely used protocol for Transport/Network layers TCP: (Transport Control Protocol) TCP ensures that a packet has reached its intended destination by using an acknowledgement. If not, it retransmits the lost messages. Hence, TCP is called a connection oriented protocol. UDP (Universal Data gram Protocol): UDP simply transmits packets over the internet. It does not wait for an acknowledgement. It is the responsibility of upper layer protocols to ensure that the information had reached the intended partner(s). Hence, UDP is often called connectionless protocol. Application programs that do not need connection-oriented protocol generally use UDP.
5. Network layer:

Network layer is responsible for the routing of packets through the entire network. The layer uses logical addressing for this purpose. Note that the physical address (like MAC address) keeps changing from hop to hop when a packet travels from source to destination. As a result, an address that doesn't change is required to ensure continuity between hops. This is nothing but logical address. For IP networks, IP address is the logical address; and for Novell network, IPX address is the logical address, and so on. This layer also provides for congestion control, and accounting information for the network. IP (Internet Protocol) is an example of a network layer protocol.

6. Data link layer:

Data link layer provides delivery of information frames between communicating partners. This layer is responsible for flow regulation, error detection and correction, and framing of bits for transmission. The network data frame is made up of checksum, source address, destination address, and the data itself. The largest frame size that can be sent is known as the maximum transmission Unit (MTU).

Important features of Data link layer:

Logical Link Control (LLC): Defines how data is transferred over the cable and provides data link service to the higher layers. Medium Access Control (MAC): Controls media access by regulating the communicating nodes using pre-defined set of rules. (i.e. Token passing, Ethernet [CSMA/CD] all have MAC sub-layer protocol).


Different Data link layer protocols define different network and protocol characteristics, including physical addressing, network topology, error notification, sequencing of frames, and flow control. Physical addressing (as opposed to logical addressing) defines how devices are addressed at the data link layer. The protocols used in Data link layer are SLIP, PPP, and CSLP.

7. Physical layer:

This is the bottom-most layer of the OSI model. The Physical layer handles the bit-level communications across the physical medium. The physical medium could be made up of wired electrical signals, or light, or radio (wireless) signals. Physical layer specifications define characteristics such as media, data rates, maximum transmission distances, and physical connectors.

Some of the important standards that deal with physical layer specifications are:

RS-232(for serial communication lines), X.21, EIA 232, and G730.

Physical layer and Data link layer implementations can be categorized as either LAN or WAN specifications.

Seven Layers of ISO OSI Model
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Vijayanand has done his post graduation (M.E.) in Communication Systems. He has several years of experience in electronic assembly and design, rf testing, and networking. He is a Cisco Certified Networking Professional, and an MCSE (Microsoft Certified Systems Engineer). He is a director of Anand Software and Training Pvt. Ltd. Complete tutorial on Networking is available at SimulationExams.com

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Monday, November 26, 2012

Top 10 Jobs For Ex Felons

Getting a job with a felony on your record can be very difficult, as you probably already know. Jobs for felons are difficult to get, and most companies wont hire a felon. The ones that do generally don't pay very well. I have compiled a list of the top 10 jobs for felons. Helpful tip: if your felony is over 7 years old, most states dont allow background checks to go back that far. If your state has this law, you can answer 'no' on an application.

Top 10 List

#10 Job - UPS Delivery Driver

Top 10 Jobs For Ex Felons

UPS has been known to hire felons. They have moderate salaries and is a stable job to have.

#9 Job - Join the army

The army accepts people with criminal backgrounds, depending on the crime. Contact a recruiter to see if you qualify to join.

#8 Job - Truck driver

Many trucking companies are willing to hire felons. Most likely you will need to obtain a trucking license.

#7 Job - Start your own business

You can start your own business. One idea is to go to school to be a locksmith, and start your own company. Also consider getting a barber license.

#6 Job - Telephone Customer Service

Many companies are willing to hire felons for over the phone customer service, because you aren't dealing with the people in person.

#5 Job - Temp Agency

Temp agencies can occasionally find good work for you. Many times it will be day labor, so be in good physical shape.

#4 Job - Family business

See if you can work in a family or friend's business. They will be happy to hire you if you are willing to work hard. They will probably be glad to help you get back on your feet.

#3 Job - Independent Contractor

Many people will still use your services as long as you get the job done. If you work hard, it doesn't matter that you have a felony on your record.

#2 Job - Privately owned small businesses

Some chain businesses have rules against accepting felons. Small business owners are more likely to accept you. They will take more of a 'risk' in hiring employees, and you can be more personal with the business owner.

---> #1 Recommended Job - Online GPT Services

This is the best job for a felon, because it requires no screenings whether it be background checks, drug tests, etc. Everyone is accepted, and you work on your own time and you can work as much or as little as you want. Online 'GPT' or "Get-Paid-To" services offer a great way to make a few hundred dollars a month without spending a lot of time working. There are many GPT services available, some better then others. My experience with GPT services has been a great one, and I recommend this as the best job in my list of Top 10 Jobs for Felons.

Top 10 Jobs For Ex Felons
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Thursday, November 22, 2012

Networking Events - 7 Good Questions to Ask

No matter how confident you may be, the experience of entering a room full of strangers can be nerve-racking and leave you grasping for something to say. I believe the best route is actually the easiest - we all know that people like talking about themselves, so why not ask questions designed to draw them out a little more than standard shop talk?

Here are a selection I have found to be useful in establishing a connection with someone who at first glance appears to have nothing in common with me at all.

1. How did you come to be in your line of work? Often people fall into their job through a chance encounter or a stroke of luck - these stories are often interesting, and recounting them will bring your new contact alive in a way that a straightforward discussion about current business never does.

Networking Events - 7 Good Questions to Ask

2. Describe to me your dream customer. You will learn much about their motivation and goals by listening carefully to this.

3. What changes are happening, or can you predict happening, within your industry? Tap into a source of inside information here - it may well have implications for your own business or give you ideas on doing things differently. It is easy to get into habitual patterns of thought without realising it. A totally different perspective can really sharpen you up.

4. What do you regard as your greatest achievement in business to date? Another great way of breaking the ice and getting to know someone better.

5. What do you love about your work? Someone else's business will come alive for you if you listen to them describing their favourite activities.

6. Are there things you wish you could change? A natural follow-on from the above.

7. How would you like people to describe your contribution to your industry? This gets away from day-to-day business and allows them to discuss their deeper aspirations if they wish.

Any of these questions will provide you with a more enjoyable and memorable encounter, and with luck will ensure you are remembered likewise.

Networking Events - 7 Good Questions to Ask
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Andy Britnell is an executive coach who works with high achievers in both the private and public sectors who wish to fulfil more of their potential by thinking and behaving more effectively.

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Monday, November 19, 2012

Intranet

Introduction to Intranets

What exactly is an intranet? It's one of those terms that's more thrown around than understood, and has become more of a buzzword than a commonly understood idea. Simply put, an intranet is a private network with Internet technology used as the underlying architecture. An intranet is built using the Internet's TCP/IP protocols for communications. TCP/IP protocols can be run on many hardware platforms and cabling schemes. The underlying hardware is not what makes an intranet-it's the software protocols that matter.

Intranets can co-exist with other local area networking technology. In many companies, existing "legacy systems" including mainframes, Novell networks, minicomputers, and various databases, are being integrated into an intranet. A wide variety of tools allow this to happen. Common Gateway Interface (CGI) scripting is often used to access legacy databases from an intranet. The Java programming language can be used to access legacy databases as well.

Intranet

With the enormous growth of the Internet, an increasing number of people in corporations use the Internet for communicating with the outside world, for gathering information, and for doing business. It didn't take long for people to recognize that the components that worked so well on the Internet could be equally valuable internally and that is why intranets are becoming so popular. Some corporations do not have TCP/IP networks, the protocol required to access the resources of the Internet. Creating an intranet in which all the information and resources can be used seamlessly has many benefits. TCP/IP-based networks make it easy for people to access the network remotely, such as from home or while traveling. Dialing into an intranet in this way is much like connecting to the Internet, except that you're connecting to a private network instead of to a public Internet provider. Interoperability between networks is another substantial bonus.

Security systems separate an intranet from the Internet. A company's intranet is protected by firewalls-hardware and software combinations that allow only certain people to access the intranet for specific purposes.

Intranets can be used for anything that existing networks are used for-and more. The ease of publishing information on the World Wide Web has made them popular places for posting corporate information such as company news or company procedures. Corporate databases with easy-to-build front-ends use the Web and programming languages such as Java.

Intranets allow people to work together more easily and more effectively. Software known as groupware is another important part of intranets. It allows people to collaborate on projects; to share information; to do videoconferencing; and to establish secure procedures for production work. Free server and client software and the multitude of services, like newsgroups, stimulated the Internet's growth. The consequence of that growth stimulated and fueled the growth of intranets. The ease with which information can be shared, and with which people can communicate with one another will continue to drive the building of intranets.

A Global View of an Intranet

An intranet is a private corporate or educational network that uses the Internet's TCP/IP protocols for its underlying transport. The protocols can run on a variety of network hardware, and can also co-exist with other network protocols, such as IPX. People from inside an intranet can get at the larger Internet resources, but those on the Internet cannot get into the intranet, which allows only restricted access from the Internet.

Videoconferencing is an important application that requires sending massive quantities of data. Intranets can be built using components that allow the extremely high bandwidths required for transferring such information. Often an intranet is composed of a number of different networks inside a corporation that all communicate with one another via TCP/IP. These separate networks are often referred to as subnets. Software that allows people to communicate with each other via e-mail and public message boards and to collaborate on work using workgroup software is among the most powerful intranet programs. Applications that allow different corporate departments to post information, and for people to fill out corporate forms, such as time sheets, and for tapping into corporate financial information are very popular. Much of the software used on intranets is standard, off-the-shelf Internet software such as the Netscape Navigator and the Microsoft Explorer Web browsers. And customized programs are often built, using the Java programming language and CGI scripting. Intranets can also be used to allow companies to do business-to-business transactions, such as ordering parts, sending invoices, and making payments. For extra security, these intranet-to-intranet transactions need never go out over the public Internet, but can travel over private leased lines instead. Intranets are a powerful system for allowing a company to do business online, for example, to allow anyone on the Internet to order products. When someone orders a product on the Internet, information is sent in a secure manner from the public Internet to the company's intranet, where the order is processed and completed. In order to protect sensitive corporate information, and to ensure that hackers don't damage computer systems and data, security barriers called firewalls protect an intranet from the Internet. Firewall technology uses a combination of routers, servers and other hardware and software to allow people on an intranet to use Internet resources, but blocks outsiders from getting into the intranet. Many intranets have to connect to "legacy systems"-hardware and databases that were built before an intranet was constructed. Legacy systems often use older technology not based on the intranet's TPC/IP protocols. There are a variety of ways in which intranets can tie to legacy systems. A common way is to use CGI scripts to access the database information and pour that data into HTML formatted text, making it available to a Web browser. Information sent across an intranet is sent to the proper destination by routers, which examine each TCP/IP packet for the IP address and determine the packet's destination. It then sends the packet to the next router closest to the destination. If the packet is to be delivered to an address on the same subnetwork of the intranet it was sent from, the packet may be able to be delivered directly without having to go through any other routers. If it is to be sent to another subnetwork on the intranet, it will be sent to another internal router address. If the packet is to be sent to a destination outside the intranet-in other words, to an Internet destination-the packet is sent to a router that connects to the Internet

How TCP/IP and IPX Work on Intranets

What distinguishes an intranet from any other kind of private network is that it is based on TCP/IP-the same protocols that apply to the Internet. TCP/IP refers to two protocols that work together to deliver data: the Transmission Control Protocol (TCP) and the Internet Protocol (IP). When you send information across an intranet, the data is broken into small packets. The packets are sent independently through a series of switches called routers. Once all the packets arrive at their destination, they are recombined into their original form. The Transmission Control Protocol breaks the data into packets and recombines them on the receiving end. The Internet Protocol handles the routing of the data and makes sure it gets sent to the proper destination.

In some companies, there may be a mix of TCP/IP-based intranets and networks based on other networking technology, such as NetWare. In that instance, the TCP/IP technology of an intranet can be used to send data between NetWare or other networks, using a technique called IP tunneling. In this instance, we'll look at data being sent from one NetWare network to another, via an intranet. NetWare networks use the IPX (Internet Packet Exchange) protocol as a way to deliver data-and TCP/IP networks can't recognize that protocol. To get around this, when an IPX packet is to be sent across an intranet, it is first encapsulated inside an IP packet by a NetWare server specifically for and dedicated to providing the IP transport mechanism for IPX packets. Data sent within an intranet must be broken up into packets of less than 1,500 characters each. TCP breaks the data into packets. As it creates each packet, it calculates and adds a checksum to the packet. The checksum is based on the byte values, that is, the precise amount of data in the packet. Each packet, along with the checksum, is put into separate IP wrappers or "envelopes." These wrappers contain information that details exactly where on the intranet-or the Internet-the data is to be sent. All of the wrappers for a given piece of data have the same addressing information so that they can all be sent to the same location for reassembly. The packets travel between networks by intranet routers. Routers examine all IP wrappers and look at their addresses. These routers determine the most efficient path for sending each packet to its final destination. Since the traffic load on an intranet often changes, the packets may be sent along different routes, and the packets may arrive out of order. If the router sees the address is one located inside the intranet, the packet may be sent directly to its destination, or it may instead be sent to another router. If the address is located out on the Internet, it will be sent to another router so it can be sent across the Internet. As the packets arrive at their destination, TCP calculates a checksum for each packet. It then compares this checksum with the checksum that has been sent in the packet. If the checksums don't match, TCP knows that the data in the packet has been corrupted during transmission. It then discards the packet and asks that the original packet be retransmitted. TCP includes the ability to check packets and to determine that all the packets have been received. When all the non-corrupt packets are received, TCP assembles them into their original, unified form. The header information of the packets relays the sequence of how to reassemble the packets. An intranet treats the IP packet as it would any other, and routes the packet to the receiving NetWare network. On the receiving NetWare network, a NetWare TCP/IP server decapsulates the IP packet-it discards the IP packet, and reads the original IPX packet. It can now use the IPX protocol to deliver the data to the proper destination.

How the OSI Model Works

A group called the International Standards Organization (ISO) has put together the Open Systems Interconnect (OSI) Reference Model, which is a model that describes seven layers of protocols for computer communications. These layers don't know or care what is on adjacent layers. Each layer, essentially, only sees the reciprocal layer on the other side. The sending application layer sees and talks to the application layer on the destination side. That conversation takes place irrespective of, for example, what structure exists at the physical layer, such as Ethernet or Token Ring. TCP combines the OSI model's application, presentation, and session layers into one which is also called the application layer.

The application layer refers to application interfaces, not programs like word processing. MHS (Message Handling Service) is such an interface and it operates at this level of the OSI model. Again, this segmentation and interface approach means that a variety of email programs can be used on an intranet so long as they conform to the MHS standard at this application interface level. The presentation layer typically simply provides a standard interface between the application layer and the network layers. This type of segmentation allows for the great flexibility of the OSI model since applications can vary endlessly, but, as long as the results conform to this standard interface, the applications need not be concerned with any of the other layers. The session layer allows for the communication between sender and destination. These conversations avoid confusion by speaking in turn. A token is passed to control and to indicate which side is allowed to speak. This layer executes transactions, like saving a file. If something prevents it from completing the save, the session layer, which has a record of the original state, returns to the original state rather than allowing a corrupt or incomplete transaction to occur. The transport layer segments the data into acceptable packet sizes and is responsible for data integrity of packet segments. There are several levels of service that can be implemented at this layer, including segmenting and reassembly, error recovery, flow control, and others. The IP wrapper is put around the packet at the network or Internet layer. The header includes the source and destination addresses, the sequence order, and other data necessary for correct routing and rebuilding at the destination. The data-link layer frames the packets-for example, for use with the PPP (Point to Point). It also includes the logical link portion of the MAC sublayer of the IEEE 802.2, 802.3 and other standards. Ethernet and Token Ring are the two most common physical layer protocols. They function at the MAC (Media Access Control) level and move the data over the cables based on the physical address on each NIC (Network Interface Card). The physical layer includes the physical components of the IEEE 802.3 and other specifications.

How TCP/IP Packets Are Processed

Protocols such as TCP/IP determine how computers communicate with each other over networks such as the Internet. These protocols work in concert with each other, and are layered on top of one another in what is commonly referred to as a protocol stack. Each layer of the protocol is designed to accomplish a specific purpose on both the sending and receiving computers. The TCP stack combines the application, presentation, and the session layers into a single layer also called the application layer. Other than that change, it follows the OSI model. The illustration below shows the wrapping process that occurs to transmit data.

The TCP application layer formats the data being sent so that the layer below it, the transport layer, can send the data. The TCP application layer performs the equivalent actions that the top three layers of OSI perform: the application, presentation, and session layers. The next layer down is the transport layer, which is responsible for transferring the data, and ensures that the data sent and the data received are in fact the same data-in other words, that there have been no errors introduced during the sending of the data. TCP divides the data it gets from the application layer into segments. It attaches a header to each segment. The header contains information that will be used on the receiving end to ensure that the data hasn't been altered en route, and that the segments can be properly recombined into their original form. The third layer prepares the data for delivery by putting them into IP datagrams, and determining the proper Internet address for those datagrams. The IP protocol works in the Internet layer, also called the network layer. It puts an IP wrapper with a header onto each segment. The IP header includes information such as the IP address of the sending and receiving computers, and the length of the datagram, and the sequence order of the datagram. The sequence order is added because the datagram could conceivably exceed the size allowed for network packets, and so would need to be broken into smaller packets. Including the sequence order will allow them to be recombined properly. The Internet layer checks the IP header and checks to see whether the packet is a fragment. If it is, it puts together fragments back into the original datagram. It strips off the IP header, and then sends the datagram to the transport layer. The transport layer looks at the remaining header to decide which application layer protocol-TCP or UDP-should get the data. Then the proper protocol strips off the header and sends the data to the receiving application. The application layer gets the data and performs, in this case, an HTTP request. The next layer down, the data link layer, uses protocols such as the Point-to-Point Protocol (PPP) to put the IP datagram into a frame. This is done by putting a header-the third header, after the TCP header and the IP header-and a footer around the IP datagram to fra-me it. Included in the frame header is a CRC check that checks for errors in the data as the data travels over the network. The data-link layer ensures that the CRC for the frame is right, and that the data hasn't been altered while it was sent. It strips off the frame header and the CRC, and sends the frame to the Internet layer. On the receiving computer, the packet travels through the stack, but in the opposite order from which the packet was created. In other words, it starts at the bottom layer, and moves its way up through the protocol stack. As it moves up, each layer strips off the header information that was added by the TCP/IP stack of the sending computer. The final layer is the physical network layer, which specifies the physical characteristics of the network being used to send data. It describes the actual hardware standards, such as the Ethernet specification. The layer receives the frames from the data link layer, and translates the IP addresses there into the hardware addresses required for the specific network being used. Finally, the layer sends the frame over the network. The physical network layer receives the packet. It translates the hardware address of the sender and receiver into IP addresses. Then it sends the frame up to the data link layer.

How Bridges Work

Bridges are hardware and software combinations that connect different parts of a single network, such as different sections of an intranet. They connect local area networks (LANs) to each other. They are generally not used, however, for connecting entire networks to each other, for example, for connecting an intranet to the Internet, or an intranet to an intranet, or to connect an entire subnetwork to an entire subnetwork. To do that, more sophisticated pieces of technology called routers are used.

When there is a great amount of traffic on an Ethernet local area network, packets can collide with one another, reducing the efficiency of the network, and slowing down network traffic. Packets can collide because so much of the traffic is routed among all the workstations on the network. In order to cut down on the collision rate, a single LAN can be subdivided into two or more LANs. For example, a single LAN can be subdivided into several departmental LANs. Most of the traffic in each departmental LAN stays within the department LAN, and so it needn't travel through all the workstations on all the LANs on the network. In this way, collisions are reduced. Bridges are used to link the LANs. The only traffic that needs to travel across bridges is traffic bound for another LAN. Any traffic within the LAN need not travel across a bridge. Each packet of data on an intranet has more information in it than just the IP information. It also includes addressing information required for other underlying network architecture, such as for an Ethernet network. Bridges look at this outer network addressing information and deliver the packet to the proper address on a LAN Bridges consult a learning table that has the addresses of all the network nodes in it. If a bridge finds that a packet belongs on its own LAN, it keeps the packet inside the LAN. If it finds that the workstation is on another LAN, it forwards the packet. The bridge constantly updates the learning table as it monitors and routes traffic. Bridges can connect LANs in a variety of different ways. They can connect LANs using serial connections over traditional phone lines and modems, over ISDN lines, and over direct cable connections. CSU/DSU units are used to connect bridges to telephone lines for remote connectivity. Bridges and routers are sometimes combined into a single product called a brouter. A brouter handles both bridging and routing tasks. If the data needs to be sent only to another LAN on the network or subnetwork, it will act only as a bridge delivering the data based on the Ethernet address. If the destination is another network entirely, it will act as a router, examining the IP packets and routing the data based on the IP address.

How Intranet Routers Work

Just as routers direct traffic on the Internet, sending information to its proper destination, and routers on an intranet perform the same function. Routers-equipment that is a combination of hardware and software-can send the data to a computer on the same sub network inside the intranet, to another network on the intranet, or outside to the Internet. They do this by examining header information in IP packets, and then sending the data on its way. Typically, a router will send the packet to the next router closest to the final destination, which in turn sends it to an even closer router, and so on, until the data reaches its intended recipient.

A router has input ports for receiving IP packets, and output ports for sending those packets toward their destination. When a packet comes to the input port, the router examines the packet header, and checks the destination in it against a routing table-a database that tells the router how to send packets to various destinations. Based on the information in the routing table, the packet is sent to a particular output port, which sends the packet to the next closest router to the packet's destination. If packets come to the input port more quickly than the router can process them, they are sent to a holding area called an input queue. The router then processes packets from the queue in the order they were received. If the number of packets received exceeds the capacity of the queue (called the length of the queue), packets may be lost. When this happens, the TCP protocol on the sending and receiving computers will have the packets re-sent. In a simple intranet that is a single, completely self-contained network, and in which there are no connections to any other network or the intranet, only minimal routing need be done, and so the routing table in the router is exceedingly simple with very few entries, and is constructed automatically by a program called ifconfig. In a slightly more complicated intranet which is composed of a number of TCP/IP-based networks, and connects to a limited number of TCP/IP-based networks, static routing will be required. In static routing, the routing table has specific ways of routing data to other networks. Only those pathways can be used. Intranet administrators can add routes to the routing table. Static routing is more flexible than minimal routing, but it can't change routes as network traffic changes, and so isn't suitable for many intranets. In more complex intranets, dynamic routing will be required. Dynamic routing is used to permit multiple routes for a packet to reach its final destination. Dynamic routing also allows routers to change the way they route information based on the amount of network traffic on some paths and routers. In dynamic routing, the routing table is called a dynamic routing table and changes as network conditions change. The tables are built dynamically by routing protocols, and so constantly change according to network traffic and conditions. There are two broad types of routing protocols: interior and exterior. Interior routing protocols are typically used on internal routers inside an intranet that routes traffic bound only for inside the intranet. A common interior routing protocol is the Routing Information Protocol (RIP). Exterior protocols are typically used for external routers on the Internet. AÊcommon exterior protocol is the Exterior Gateway Protocol (EGP).

Intranets come in different sizes. In a small company, an intranet can be composed of only a handful of computers. In a medium-sized business, it may include dozens or hundreds of computers. And in a large corporation, there may be thousands of computers spread across the globe, all connected to a single intranet. When intranets get large, they need to be subdivided into individual subnets or subnetworks.

To understand how subnetting works, you first need to understand IP addresses. Every IP address is a 32-bit numeric address that uniquely identifies a network and then a specific host on that network. The IP address is divided into two sections: the network section, called the netid, and the host section, called the hostid.

Each 32-bit IP address is handled differently, according to what class of network the address refers to. There are three main classes of network addresses: Class A, Class B, and Class C. In some classes, more of the 32-bit address space is devoted to the netid, while in others, more of the address space is devoted to the hostid. In a Class A network, the netid is composed of 8 bits, while the hostid is composed of 24 bits. In a Class B network, both the netid and the hostid are composed of 16 bits. In a Class C network, the netid is composed of 24 bits, while the hostid is composed of 8 bits. There's a simple way of knowing what class a network is in. If the first number of the IP address is less than 128, the network is a Class A address. If the first number is from 128 to 191, it's a Class B network. If the first number is from 192 to 223, it's a Class C network. Numbers above 223 are reserved for other purposes. The smaller the netid, the fewer number of networks that can be subnetted, but the larger number of hosts on the network. A Class A rating is best for large networks while a Class C is best for small ones.

To create a subnet, the demarcation line on the IP address is moved between the netid and the hostid, to give the netid more bits to work with and to take away bits from the hostid. To do this, a special number called a subnet mask is used.

Subnetting is used when intranets grow over a certain size and they begin to have problems. One problem is management of host IP addresses-making sure that every computer on the network has a proper, up-to-date host address, and that old host addresses are put out of use until needed in the future. In a corporation spread out over several locations-or across the world-it's difficult, if not impossible, to have one person responsible for managing the host addresses at every location and department in the company.

Another problem has to do with a variety of hardware limitations of networks. Dissimilar networks may all be part of an intranet. An intranet may have some sections that are Ethernet, other sections that are Token Ring networks, and conceivably other sections that use different networking technologies altogether. There is no easy way for an intranet router to link these dissimilar networks together and route the information to the proper places.

Another set of problems has to do with the physical limitations of network technology. In some kinds of networks, there are some strict limitations on how far cables can extend in the network. In other words, you can't go over a certain distance of cabling without using repeaters or routers. A "thick" Ethernet cable, for example, can only be extended to 500 meters, while a "thin" Ethernet cable can only go to 300 meters. Routers can be used to link these cables together, so that an intranet can be extended well beyond those distances. But when that is done, each length of wire is essentially considered its own subnetwork.

Yet one more set of problems has to do with the volume of traffic that travels across an intranet. Often in a corporation, in a given department, most of the traffic is intradepartmental traffic-in other words, mail and other data that people within a department send to each another. The volume of traffic outside to other departments is considerably less. What's called for is a way to confine intradepartmental traffic inside the departments, to cut down on the amount of data that needs to be routed and managed across the entire intranet.

Subnetting solves all these problems and more. When an intranet is divided into subnets, one central administrator doesn't have to manage every aspect of the entire intranet. Instead, each subnet can take care of its own administration. That means smaller organizations within the larger organization can take care of problems such as address management and a variety of troubleshooting chores. If an intranet is subnetted by divisions or departments, it means that each division or department can guide the development of its own network, while adhering to general intranet architecture. Doing this allows departments or divisions more freedom to use technology to pursue their business goals.

Subnets also get around problems that arise when an intranet has within it different kinds of network architecture, such as Ethernet and Token Ring technologies. Normally-if there is no subnetting-a router can't link these different networks together because they don't have their own addresses. However, if each of the different networks is its own subnet-and so has its own network address-routers can then link them together and properly route intranet traffic.

Subnetting can also cut down on the traffic traveling across the intranet and its routers. Since much network traffic may be confined within departments, having each department be its own subnet means that all that traffic need never cross an intranet router and cross the intranet-it will stay within its own subnet.

Subnetting can also increase the security on an intranet. If the payroll department, for example, were on its own subnet, then much of its traffic would not have to travel across an intranet. Having its data traveling across the intranet could mean that someone could conceivably hack into the data to read it. Confining the data to its own subnet makes that much less likely to happen.

Dividing an intranet into subnets can also make the entire intranet more stable. If an intranet is divided in this way, then if one subnet goes down or is often unstable, it won't affect the rest of the intranet.

This all may sound rather confusing. To see how it's done, let's take a look at a network, and see how to use the IP address to create subnets. Let's say we have a Class B network. That network is assigned the address of 130.97.0.0. When a network is given an address, it is assigned the netid numbers-in this case, the 130.97-and it can assign the host numbers (in this case, 0.0) in any way that it chooses.

The 130.97.0.0 network is a single intranet. It's getting too large to manage, though, and we've decided to divide it into two subnets. What we do is fairly straightforward. We take a number from the hostid field and use it to identify each of the subnets. So one subnet gets the address 130.97.1.0, and the other gets the address 130.97.2.0. Individual machines on the first subnet get addresses of 130.97.1.1, 130.97.1.2, and so on. Individual machines on the second subnet get addresses of 130.97.2.1, 130.97.2.2 and so on.

Sounds simple. But we have a problem. The Internet doesn't recognize 130.97.1.0 and 130.97.2.0 as separate networks. It treats them both as 130.97.0.0 since the "1" and "2" that we're using as a netid is only known to the Internet as a hostid. So our intranet router will not be able to route incoming traffic to the proper network.

To solve the problem, a subnet mask is used. A subnet mask is a 32-bit number in IP form used by intranet routers and hosts that will help routers understand how to route information to the proper subnet. To the outside Internet, there is still only one network, but the subnet mask allows routers inside the intranet to send traffic to the proper host.

A subnet mask is a number such as 255.255.255.0 (the built-in default for Class C addresses; the Class B default is 255.255.0.0 and the default for Class A is 255.0.0.0). A router takes the subnet mask and applies that number against the IP number of incoming mail to the network by using it to perform a calculation. Based on the resulting IP number, it will route mail to the proper subnet, and then to a particular computer on the subnet. For consistency, everyone in a particular intranet will use the same subnet mask.

Subnetting an Intranet

When intranets are over a certain size, or are spread over several geographical locations, it becomes difficult to manage them as a single network. To solve the problem, the single intranet can be subdivided into several subnets, subsections of an intranet that make them easier to manage. To the outside world, the intranet still looks as if it's a single network.

If you're building an intranet and want it to be connected to the Internet, you'll need a unique IP address for your intranet network, which the InterNIC Registration Services will handle. There are three classes of intranet you can have: Class A, Class B, or Class C. Generally, a Class A rating is best for the largest networks, while a Class C is best for the smallest. A Class A network can be composed of 127 networks, and a total of 16,777,214 nodes on the network. A Class B network can be composed of 16,383 networks, and a total of 65,534 nodes. A Class C network can be composed of 2,097,151 networks, and 254 nodes. When an intranet is assigned an address, it is assigned the first two IP numbers of the Internet numeric address (called the netid field) and the remaining two numbers (called the hostid field) are left blank, so that the intranet itself can assign them, such as 147.106.0.0. The hostid field consists of a number for a subnet and a host number. When an intranet is connected to the Internet, a router handles the job of sending packets into the intranet from the Internet. In our example, all incoming mail and data comes to a router for a network with the netid of 147.106.0.0. When intranets grow-for example, if there is a department located in another building, city, or country-there needs to be some way to manage network traffic. It may be impractical and physically impossible to route all the data necessary among many different computers spread across a building or the world. A second network-called a subnetwork or subnet-needs to be created. In order to have a router handle all incoming traffic for a subnetted intranet, the first byte of the hostid field is used. The bits that are used to distinguish among subnets are called subnet numbers. In our example, there are two subnets on the intranet. To the outside world, there appears to be only one network. Each computer on each subnet gets its own IP address, as in a normal intranet. The combination of the netid field, the subnet number, and then finally a host number, forms the IP address. The router must be informed that the hostid field in subnets must be treated differently than non-subnetted hostid fields, otherwise it won't be able to properly route data. In order to do this, a subnet mask is used. A subnet mask is a 32-bit number such as 255.255.0.0 that is used in concert with the numbers in the hostid field. When a calculation is performed using the subnet mask and the IP address, the router knows where to route the mail. The subnet mask is put in people's network configuration files.

Overview of an Intranet Security System

Any intranet is vulnerable to attack by people intent on destruction or on stealing corporate data. The open nature of the Internet and TCP/IP protocols expose a corporation to attack. Intranets require a variety of security measures, including hardware and software combinations that provide control of traffic; encryption and passwords to validate users; and software tools to prevent and cure viruses, block objectionable sites, and monitor traffic.

The generic term for a line of defense against intruders is a firewall. A firewall is a hardware/software combination that controls the type of services allowed to or from the intranet. Proxy servers are another common tool used in building a firewall. A proxy server allows system administrators to track all traffic coming in and out of an intranet. A bastion server firewall is configured to withstand and prevent unauthorized access or services. It is typically segmented from the rest of the intranet in its own subnet or perimeter network. In this way, if the server is broken into, the rest of the intranet won't be compromised. Server-based virus-checking software can check every file coming into the intranet to make sure that it's virus-free. Authentication systems are an important part of any intranet security scheme. Authentication systems are used to ensure that anyone trying to log into the intranet or any of its resources is the person they claim to be. Authentication systems typically use user names, passwords, and encryption systems. Server-based site-blocking software can bar people on an intranet from getting objectionable material. Monitoring software tracks where people have gone and what services they have used, such as HTTP for Web access. One way of ensuring that the wrong people or erroneous data can't get into the intranet is to use a filtering router. This is a special kind of router that examines the IP address and header information in every packet coming into the network, and allows in only those packets that have addresses or other data, like e-mail, that the system administrator has decided should be allowed into the intranet.

All intranets are vulnerable to attack. Their underlying TCP/IP architecture is identical to that of the Internet. Since the Internet was built for maximum openness and communication, there are countless techniques that can be used to attack intranets. Attacks can involve the theft of vital company information and even cash. Attacks can destroy or deny a company's computing resources and services. Attackers can break in or pose as a company employee to use the company's intranet resources.

Firewalls are hardware and software combinations that block intruders from access to an intranet while still allowing people on the intranet to access the resources of the Internet. Depending on how secure a site needs to be, and on how much time, money, and resources can be spent on a firewall, there are many kinds that can be built. Most of them, though, are built using only a few elements. Servers and routers are the primary components of firewalls.

Most firewalls use some kind of packet filtering. In packet filtering, a screening router or filtering router looks at every packet of data traveling between an intranet and the Internet.

Proxy servers on an intranet are used when someone from the intranet wants to access a server on the Internet. A request from the user's computer is sent to the proxy server instead of directly to the Internet. The proxy server contacts the server on the Internet, receives the information from the Internet, and then sends the information to the requester on the intranet. By acting as a go-between like this, proxy servers can filter traffic and maintain security as well as log all traffic between the Internet and the network.

Bastion hosts are heavily fortified servers that handle all incoming requests from the Internet, such as FTP requests. A single bastion host handling incoming requests makes it easier to maintain security and track attacks. In the event of a break in, only that single host has been compromised, instead of the entire network. In some firewalls, multiple bastion hosts can be used, one for each different kind of intranet service request.

How Firewalls Work

Firewalls protect intranets from any attacks launched against them from the Internet. They are designed to protect an intranet from unauthorized access to corporate information, and damaging or denying computer resources and services. They are also designed to stop people on the intranet from accessing Internet services that can be dangerous, such as FTP.

Intranet computers are allowed access to the Internet only after passing through a firewall. Requests have to pass through an internal screening router, also called an internal filtering routeror choke router. This router prevents packet traffic from being sniffed remotely. A choke router examines all pack-ets for information such as the source and destination of the packet. The router compares the information it finds to rules in a filtering table, and passes or drops the packets based on those rules. For example, some services, such as rlogin, may not be allowed to run. The router also might not allow any packets to be sent to specific suspicious Internet locations. A router can also block every packet traveling between the Internet and the internal network, except for e-mail. System administrators set the rules for determining which packets to allow in and which to block. When an intranet is protected by a firewall, the usual internal intranet services are available-such as e-mail, access to corporate databases and Web services, and the use of groupware. Screened subnet firewalls have one more way to protect the intranet-an exterior screening router, also called an exterior filtering router or an access router. This router screens packets between the Internet and the perimeter network using the same kind of technology that the interior screening router uses. It can screen packets based on the same rules that apply to the internal screening router and can protect the network even if the internal router fails. It also, however, may have additional rules for screening packets specifically designed to protect the bastion host. As a way to further protect an intranet from attack, the bastion host is placed in a perimeter network-a subnet-inside the firewall. If the bastion host was on the intranet instead of a perimeter network and was broken into, the intruder could gain access to the intranet. A bastion host is the main point of contact for connections coming in from the Internet for all services such as e-mail, FTP access, and any other data and requests. The bastion host services all those requests-people on the intranet contact only this one server, and they don't directly contact any other intranet servers. In this way, intranet servers are protected from attack.

Intranet
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